QUOTE(Sayuri Kajira @ Mar 1 2008, 11:36 PM) [snapback]167913[/snapback]
Actually, those are 100% my original creations. But thanks for trying. =) As for anatomy, I'm still working on the concept. I'm sticking to goofy toons, seeing as how I get more honey with them.
My bad, then. I assumed you were serious from the sheer amount of stuff you pump out, but if you're just being casual for praise, well, I can't really blame you for not wanting to improve. It's alright.

Not everyone's into art, but almost everyone enjoys doodling.
QUOTE(Ashae @ Mar 2 2008, 12:01 AM) [snapback]167959[/snapback]
Those icre creams are one of my favourites! I'm not fond of their eyes now, so I may change them, but I love those little buggers so, so much. Thanks~
Thank you very much!

Yeah, I have problems with hands sometimes. It's really annoying. Feet are another problem. ARR. And thank you very much.

I have another MSPaint drawing, but it's got partial nudity in it, so posting it's a no-no. Believe me, keeping it that pretty was so infuriating at times. I was using one of those laser mice (...sounds weird) that randomly shot up to the edge of the screen.

Oh my gosh those little icecreams are
adorable. Straight, flat-out, diabetic shock-inducing adorable. THEY HAVE MATCHING MUGS!!
MATCHING MUGS!And sorry, I didn't mean to sound so cranky when I was pointing it out. Most artists are really aware of their own problems. I have trouble with feet too, since when I used to do stuff I'd forget I could enlarge the canvas and the feet would end up dangling right off-page. Practice makes perfect! Really, your hands aren't that bad, you just have some weird thing going on with the base for the thumb--you tend to draw it extending all the way down the wrist until it's tickling the forearm. Otherwise a fantastic job though--and seriously? A LASER MOUSE? jesus holy god that must have taken you
forever. I am massively impressed.
QUOTE(pentheraphobia @ Mar 2 2008, 01:55 PM) [snapback]168528[/snapback]
As it turns out, I'm actually a pretty swell hand drawer...
But I never tried feet, I don't think I've ever done a drawing with bare feet...
It's the face that gets me. I can draw the parts (except the nose) just fine, it's the location on the face that screws it all up. I still don't have a good method to work on to get it right. Any advice?

The human face is actually one of the most difficult areas to master--humans in general, really. The proportions are crazy not what you'd expect at all just from looking at it. For instance, if you take your hands and measure from your eyes to your chin? If you measure from the top of the head to the eyes, it'll be the
exact same (or at least very close, provided you don't have any chromisonal disorders). Hair gives the head a LOT more volume than you'd think it does.
A good exercise to get used to drawing faces: get in front of a mirror with a table of some sort, or prop up a hand mirror or *whatever*. Without ever looking at the page, (and I mean EVER EVER EVER--hide what you're doing under a shelf if you can't resist peeking down once in a while) try to draw what you see in the mirror. it WILL come out as a squiggle of lines, but the point of the exercise is to help train your eyes a bit. Get a timer, and set it to, oh, 5 minutes. What you want to do is try to "feel" the lines you're seeing and translate that to the pen--like you're tracing the outlines you see on the object. In the beginning you'll probably be done long before the timer goes off, so just keep going until you're comfortable that you can do a blind for five minutes. You may want to practice with whatever vegetables you have in your fridge, or cheap flowers from the store, whataver. This is called a blind conteour. And I have no idea if I actually up and spelled that right.
Now that that's out of the way, I need to try and remember my big proportions, haha. For instance, in a real person, if you measure the length of one eye, and then measure the area between both eyes (from point of one to point of the other), you'll find it's the same distance. Generally, though, you won't see that in anime or cartooning, for a few different reasons. In anime, if they did that, all of their characters would have faces that are about five feet wide. Part of this is because larger eyes are easier to show emotion through, and part of this is because
the Japanese are insane.
As for closer placement (also the fact that I can't remember all the right proportions offhand oh god whyyyy :<), there IS a way to hack it out. Basically, drawing up the skeleton of the person. This generally helps with ALL anatomy. If you don't do it while you're still learning, you basically end up with hillarious, highly-polished drek that looks fantastically terrible, like
http://pasteldefender.com/147.html . Seriously, that thing looks like it has
three elbows.
Anyway, here's a *very basic* mostly-accurate "setup" for the face.

I added the bits of orange so you could get a better idea for how the lines fall out. also, my tablet is being a stone-cold bitch right now, so forgive the crappiness. I'd suggest getting at least a basic feel for how real faces are proportioned and everything before going for the more stylized kinds. Trying to hop straight into a stylization is like trying to do surgery without any doctoring experience whatsoever (or classes taken, or any basic knowledge of the human anatomy): it's going to be messy, people will be VERY unhappy with you and someone will probably die. Wait, maybe not that last part.