The gF
Feb 5 2008, 06:43 AM
Okay. Speculation time.
If there was an LFG trading card game, what would some of the cards be? What might their powers be?
I'm sure we all recognize that the rarest and most powerful card would be Centa, who uses his Funeral of Butterflies power in combination with his One-Eyed Archer attack to deal 4,000 points of armor-piercing damage of all element types and inflict every status ailment simultaneously. *nods sagely*
Zulchep
Feb 5 2008, 06:55 AM
Fork of Truth - Enchant Warlock
Sacrifice hand: Enchanted Warlock gains +1/-1
The gF
Feb 5 2008, 07:19 AM
Sword of Mostly Falsehoods
View the top card of your own deck. Assume that it is also the top card of your opponent's deck.
Zulchep
Feb 5 2008, 08:09 AM
Cale'Anon - Legendary Elf Ranger (green)
*/*+1, where * is equal to the number of counters on Cale'Anon
Cale'Anon comes into play with two counters. For every attack made by Cale'Anon that is blocked by white or green, remove one counter. For every attack by black or red that Cale'Anon blocks, add one counter.
theflavorofred
Feb 5 2008, 10:30 AM
QUOTE(Zulchep @ Feb 5 2008, 03:09 AM) [snapback]159150[/snapback]
Cale'Anon - Legendary Elf Ranger (green)
*/*+1, where * is equal to the number of counters on Cale'Anon
Cale'Anon comes into play with two counters. For every attack made by Cale'Anon that is blocked by white or green, remove one counter. For every attack by black or red that Cale'Anon blocks, add one counter.
I'd probably actually make Cale white, just because the only thing naturey I've ever really seen him do is "summon" sooba, and we all remember how that turned out. He's done a lot that is all justicey though.
Krunch - Legendary Minotaur Scholar
4/5 Haste
If Krunch has taken damage this turn, add 1 rage counter. If Krunch has not taken damage this turn, remove 1 rage counter. Krunch gains +1/0 for each rage counter.
If Krunch has no rage counters, you may pay 5 and tap to play target spell from your graveyard. Spells cast this way are removed from the game when they are returned to the graveyard.
"Would you be the warrior or the scholar?"
"I'm the one who can help you now."
The gF
Feb 5 2008, 07:11 PM
The Phares - Legendary Land
<Panel of water rushing in over the cliff toward the village>
Acts as one land card for green, one for red, and one for blue.
When The Phares comes into play, both players search through their decks until they find an Elemental. The Elementals are put into play and each player shuffles their deck. If a player does not have an elemental, they are dealt 2 damage.
While The Phares is in play, all Elementals receive +2/+2, and all Green creatures receive +1/+1.
When the Phares is sent to the graveyard, all Elementals in play are also sent to the graveyard.
"The lands grew barren; we returned the sea."
Hctib Elttil - Legendary Imp (black)
2/1
Hctib Elttil acts like a Green card while The Phares is in play (gains +1/+1).
"The Lord of Darkness wanted his familiar to have a name that would reflect his role in their relationship."
Zulchep
Feb 6 2008, 02:51 AM
QUOTE(theflavorofred @ Feb 5 2008, 04:30 AM) [snapback]159165[/snapback]
I'd probably actually make Cale white, just because the only thing naturey I've ever really seen him do is "summon" sooba, and we all remember how that turned out. He's done a lot that is all justicey though.

Eh... Maybe, but remember, the elves are green cards. I can't think of a white elf card off the top of my head, but I may be wrong.
Richard - Legendary Warlock - 2RRBB
5/6
Trample
Richard come into play tapped and does not untap during your untap phase.
RRRBBB: Sacrifice target creature. Untap Richard.
It's not how big your fwoosh is, it's how you use it.
Lonile
Feb 6 2008, 04:02 AM
Sand Dragon~~~~~~~~~5RW
Creature - Dragon
Flying
WR: +3/+5 until end of turn; in
addition Sand Dragon counts as
an artifact creature until end of
turn
Look what I made!
~~~~~~~~~~~~~~~~~4/5
Beni~~~~~~~~~~~~~3GG
Creature-???
Tap: Raise target creature from
graveyard. If target creature is
beneath another creature, add
two +1/+1 counters to target
creature. Target creature becomes
a Nightmare in addition to
previous class.
I haven't healed anyone in
years, but I could use the gold.
~~~~~~~~~~~~~~~~~~2/6
The gF
Feb 6 2008, 06:39 AM
QUOTE(Lonile @ Feb 5 2008, 11:02 PM) [snapback]159432[/snapback]
Benn'Joon~~~~~~~~~~~3GG
Creature-Sklog
Tap: Raise target creature from
graveyard. If target creature is
beneath another creature, add
two +1/+1 counters to target
creature. Target creature becomes
a Nightmare in addition to
previous class.
I haven't healed anyone in
years, but I could use the gold.
~~~~~~~~~~~~~~~~~~2/6
fixt
The gF
Feb 6 2008, 02:49 PM
The Sword of Truth
Artifact
Add +1/-1 to a target creature and berate your opponent.
"Did I mention I've petitioned to have the name changed to 'The Really Angry Sword'?"
Bah, double post. No point popping it up into the previous post now, though.
Vegos
Feb 6 2008, 03:21 PM
If I were you, I'd try to develop an entirely new, unique system, with which to conquer the gaming market!
Hold that thought.
*starts scribbling madly*
carcer
Feb 6 2008, 03:33 PM
Honestly, I hope LFG has too much integrity to make a TCG.
Eternal wanderer
Feb 6 2008, 03:46 PM
This reminds me of my "magic: the gathering" days... Here's a fun card to dream up:
"Tim"
Creature: Brainless Fighter
Whacks 1 of your creatures for 4 damage each turn.
Tap: Will kill all creatures of the player with the Cale'Anon card in play. Will steal Cale to fight on your side.
"Save the chicken, Tim!"10-7
The mana cost of the card itself would be incredibly high, goes for the tap ability too... But hey, there isn't a mana system for this card game right?
The gF
Feb 6 2008, 03:58 PM
Actually, I think we've been basing it on Magic so far.
And Carcer...
Well, (a) we're not being serious. (b), Magic: Unglued.
Vegos
Feb 6 2008, 04:07 PM
Hctib Elttil:
Tap1: Unleash a high-pitched scream, dealing 1 psychic damage to all creatures in play
Tap2: -2/-2 to a selected creature
Eternal wanderer
Feb 6 2008, 04:10 PM
QUOTE(Vegos @ Feb 6 2008, 05:07 PM) [snapback]159590[/snapback]
Hctib Elttil:
Tap1: Unleash a high-pitched scream, dealing 1 psychic damage to all creatures in play
Tap2: -2/-2 to a selected creature
Hey Vegos, you forgot the flavour text: "
Is he aware of the significance of his name?" "No one has had the heart to tell him"
Vegos
Feb 6 2008, 04:12 PM
QUOTE(Eternal wanderer @ Feb 6 2008, 05:10 PM) [snapback]159592[/snapback]
Hey Vegos, you forgot the flavour text: "Is he aware of the significance of his name?" "No one has had the heart to tell him"
I did forget it. Thanks for bringing it up, we wouldn't want to miss out on that!
Frozen_Sun
Feb 6 2008, 08:38 PM
Hctib's Curse
Nullifies the effect of all Warlock cards and bonuses by rending them useless.
Selfless Act
Returns all cards disabled by Hctib's Curse with twice the power.
"Rejoice. For very bad things are about to happen."
pentheraphobia
Feb 6 2008, 09:10 PM
(I know Fork of Truth was already done... but i have a different idea)
Fork of Truth
Equipped card claims to be angry.
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