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Mixairian


The first time I watched this trailer I thought to myself. Wouldn't be neat if the government genetically modified human beings as the perfect killing machines and ran them through medieval simulations. After watching the trailer a few more times and ignoring the various "technological static", I found this image at the end of one of the trailers.

If anyone else has any ideas, I'm all ears.
Rae-Rae =^.^=
Ugh, I barely see any contrast, but from what I can tell, it looks like a complex hydro-carbon. Judging by it's shape, it appears to be crystallized as well. Honestly, I've only heard of Assassin's Creed in passing, so I have no clue if any of this is significant.
Sarcastic37
From what I understand about "Assassin's Creed" your character is part of a faction of assassins bent on stopping a massive war by killing off the leaders of both sides. I saw the trailer and really liked the looks of it.
Mixairian
Sarcastic listed the jist of the story but after doing some more research, I discovered this:

http://www.gamerevolver.com/game-22-Assassins-Creed.html

Pretty much the game designers bring up the concept of Genetic Memory. More or less, within your cells is the action of every single one of your ancestor's up to the point of inception. Basically within your cells is all of your father and mother's memories/skills/traits up to the point where the sperm met the egg. The first time I came across this concept was in the Dune series by Frank Herbert and things got considerably more confusing from there.

From what I've been hearing, this series is going to be a trilogy.
Verbose
Only if it makes them money.

No point making a game that is only going to break even.
Wiseguy
If they made all human super-human we would all just be normal again...

And im gonna buy the game anyway. Its supero awsomedesu.
Hunter
I'm thinking it is either just there to mess with you or part of some I like bees sort of game.
the_one
Government conspiracies? Assassination? War? Medieval times? A good game for my 360 that ISN'T Halo 3?

I AM SO GETTING THIS!
Mixairian
QUOTE (Da Hunter @ Sep 26 2007, 01:59 AM) *
I'm thinking it is either just there to mess with you or part of some I like bees sort of game.


Read the article linked in my second post.
Hunter
You know more reading is fun like a kick in the pants, I'm thinking thats why people usually just take the part of the article then through the link below.
Mixairian
QUOTE (Da Hunter @ Sep 27 2007, 08:35 PM) *
You know more reading is fun like a kick in the pants, I'm thinking thats why people usually just take the part of the article then through the link below.


Fine fine.

QUOTE
News has also circulated about a "sci-fi twist", due to information from developer interviews, and some effects visible in trailers of the game. It is theorized that the historical setting may be a simulation, or perhaps some sort of genetic memory, for purposes of training or other gain, being undertaken by an unknown group in the present or near future. During a trailer shown at E3, the screen would glitch and go fuzzy at times, and at one point where Altaïr is killed, the screen fades to black and then shows a head’s up display with the words "computer offline" with a woman in a labcoat behind the display. Trailers shown at E3 07 reveal further evidence of this, such as a futuristic looking health bar, effects resembling readouts surrounding locked-on enemies and a rather lengthy conversation with a dying enemy surrounded by a white background. Ubisoft has confirmed that Assassin’s Creed will be part of a trilogy, and has also stated that one or both of the sequels may have a futuristic setting.

On September 28, 2006, in an interview with IGN, producer Jade Raymond confirmed that Altaïr is "a medieval hitman with a mysterious past" and that he is not a time traveler.

This is consistent with this particular design team, as in Prince of Persia: The Sands of Time, death was interpreted as a mistake in the Prince of Persia’s recounting of his story to Farah. In an Xbox 360 gameplay demo at X06, a screen appears with the words "memories /01" in the center with "hard drive" on the left and "options" on the right after the character dies. Above "memories" it says "animus", Latin for "soul/life/spirit" (and where the word "animate" comes from) and under it are the words "access your genetic memory". The word "shutdown" can be seen in the lower right-hand corner, and the outline of a person can be seen past the words, almost as if the person was standing over someone on their back, and the player can also see on the right-hand side a light bulb and a grate on the ceiling. Also, in the upper-left hand corner on the screenshot, it reads "in progress" so this maybe something involved in the development.

On December 13, 2006, in an interview with IGN, Kristen Bell (who will have her voice and likeness lent to the game) talked about the plot. According to the interview, the plot centers on genetic memory and a corporation looking for descendants of an assassin.

It’s actually really interesting to me. It’s sort of based on the research that’s sort of happening now, about the fact that your genes might be able to hold memory. And you could argue semantics and say it’s instinct, but how does a baby bird know to eat a worm, as opposed to a cockroach, if its parents don’t show it? And it’s about this science company trying to, Matrix-style, go into people’s brains and find out an ancestor who used to be an assassin, and sort of locate who that person is.
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