Help - Search - Members - Calendar
Full Version: Got World of Warcraft just a few minutes ago.
Looking for Group » Forums > LFG Main Forums > General Discussion
Masahiro
Ok, I'm definatly going Horde, probably on a PvP server of sorts.

And, I'm gonna be a Tauren, but I'm stuck between two classes.

Warrior and Hunter.

Any input that may help me solve this little dillemia?
Zaratara
Play Warrior. it is more fun. Hunter just stabd ther and shoot, warrior is skill (and hit hard as hell, belive me I am a Warlock so I know)
Masahiro
Fair enough, I'll try a warrior then.
Zaratara
And good luck
Traith
Make sure to play lots of different characters!

As you level, it will be nice to say... "hey, let me get my [ class] out, and he can help the group out in that instance, or make a certain item.

Play a couple Alliance too, just to see if you like how that play any better. (doubtful, but i am trying to be open minded)

I started about three different characters before I found my "main." Each of the classes do different things, and play very differently. From your role in a group, to how you solo. I have a healer, I feel I am good at it, but I feel like I miss the action.
Some complain that Hunters don't "do" anything, and they say the same about Warlocks too. But it is all about what lets you have fun.

If you stay with Tauren, you need to realize that you cannot play Mage, Warlock, Priest, Rogue or Paladin. You can play a Shaman- caster. But he does not have the same "Blasting" power as a mage.

One friend has a Fire Spec. mage, and started a Frost Spec. just to see how they would play differently.
GothicMoocow
I would of gone with hunter, only because there more entertaining with differnt pets and such, plus no Warrior ever wants to tank.. and ur pet could tank tongue.gif
eh, i play dragonmaw, pvp, horde.
Account expired, when i get back i'll get back to playing tongue.gif
Zaratara
I agre with u Traith, u need to test some diferent classes, but if u are shore that u whant to play Hunter or Warrior test both. I did play a warlock to 70 and still think it is funny, u can test some diferent typ with a warlock

1:DoT (dmg over time)
2:Spec so your pet do a lot of dmg
3:your spells do a lot of dmg at direct

I have a low lvl mage I did start to play recently and ther u can go mnay fun diferent combos. So test many diferent and find what u whant to play
Masahiro
Actually, I love tanking, I played a tank character on Lineage 2.
Ghislord
Get on the Dark Irons server and join LFG's What would Richard do Guild. Horde side, of course tongue.gif
Zaratara
US server?
Ghislord
Yup
BloodyPiper
Well I play a druid and I love it. Im Feral speced at the moment and I can easily go from tanking an instance to, when we have party members drop to dpsing and I could even heal if I really needed me to do it...
Also everyone loves me. Because im a bear, simply enough. I've also played a mage and a hunter and have them sitting there waiting for me to lvl them up when I hit 70... so if you've created your character on Boulderfist throw me a /w and i'll give you a paw...
Zaratara
I whant to join ure guild with my alt char but I am on EU so...
BloodyPiper
Yea, I will be joining the 'ol lfg guild at some point. When I get my lazy ass around to making another druid to join the ranks. After I get this one to 70 that is....
Masahiro
I'm on EU server I'm afraid. And turns out my mates are playing on a PvE server, so I was inclind to join that. level 10 atm.
Muffinkisses
QUOTE (Zaratara @ Jul 12 2007, 01:38 PM) *
I whant to join ure guild with my alt char but I am on EU so...


You're in luck! A very lovely lady/man has said that they will be starting the WWRD guild on the EU side. Check out the guild thread near the top for details! Unfortunately, since I'm too poor to have an EU account as well, I'm not sure what's going on there or anything. D:

Now as for the poster's original question... whee! Tanking!

To be honest, warrior is a somewhat difficult class to play, and most warriors get frustrated that they can't tank and do teh LEET DEE PEE ESS (DPS, damage per second). Then they spec arms/fury for pvp (which is not a good tanking spec at all), whine that now druids tank better than them and then druids get nerfed. Even though they were the ones tanking so the dumbass warriors in zerker stance with a two-hander wouldn't be the tank. Half the time when I see a warrior do that, I /sigh, shift into bearform, taunt the mob off the warr and just get to tanking. tongue.gif

Anyway, sorry, distracted there. Hunters are a very easy starting class, and possibly one of the easiest to solo level with. They are massively powerful solo, and have good dps in groups (aka just sitting back and auto-shotting while everyone else cries a little). The only thing really expected of hunters in groups (since so many of them are terrible) is to just try and trap a mob as crowd-control so you're not fighting fifty things at once. Plus, you get a neat-looking pet of your own choosing. biggrin.gif I like the lime-green ravagers. *looks for a picture*

okay, couldn't find a picture of the lime-green ones, so here's the purple and pink ones.



Anyway, if you want to tank, you actually have THREE choices of class: paladin, druid, or warrior. They all have different strengths and weaknesses, and are all comparably viable. Warriors wear plate and gets tons of tanking tricks, as well as magic damage mitigation. Druids wear leather, but their tanking form (bearform) gives them 400% armor and I forgot how much more stamina, meaning that druids at end-game can have over 30k armor and almost... like... 18k hp or something, as well as a high amount of dodge. However, their abilities are more limited, their other skills are locked out when they go into bearform, and they cannot push a kind of damage called "crushing blows", which hit very very hard, off the table. They're better offtanks, because druids are amazingly useful in PvE. Paladins are the last tank that I'm not too familiar with because they're a bit rarer... they have the least armor and hp pool of the three, but... they hold agro really really well, and are easier to solo than a prot warrior maybe? I don't know tongue.gif

But yeah, try doing lots of fun stuff <3 Warriors are made of complete and utter rape in end-game pvp sort of to the point wheretheyneedanerfjustabit, but are the least versatile. And you won't be able to tank/pvp as prot sad.gif

Oy, enough damn rambling and theorycrafting from me, I am a nerd.
Lord Glathil
QUOTE (Muffinkisses @ Jul 12 2007, 12:33 PM) *
Paladins are the last tank that I'm not too familiar with because they're a bit rarer... they have the least armor and hp pool of the three, but... they hold agro really really well, and are easier to solo than a prot warrior maybe? I don't know tongue.gif



Paladins are often under-used as tanks. A good pally can deal some very large damage with Seal of Command (I think it's called) and also off-tank quite well. Pallies are also very useful in pve due to their ability to give rather large stat buffs to the party. Also, my friend Urielfixor told me that pallies can do massive caster damage if they spec and gear right. Not quite certain what that's based on. If you wanna ask him, hit him up in Stormreaver. Pretty much, a pally can do 70% of any other class. Comparing 1 on 1 with tanking, they may do a little less tanking. But there's no warrior that can bubble your casters or deliver that critical heal.

Poorly played, Pallies reek. A poorly played pally should have probably just rolled a priest. He won't be doing anything but healing anyway.

Well played, pallies can pull off some of the most spectacular party saves and stilll stick around to kill the baddies.

Training up, pallies are pretty easy. Spec retri, grab some drink off a nearby mage, and train till your inventory is full.


IF, however, you were planning on making a blood elf pally, FORGET IT.
Mixairian
QUOTE (Masahiro @ Jul 12 2007, 01:53 AM) *
Ok, I'm definatly going Horde, probably on a PvP server of sorts.

And, I'm gonna be a Tauren, but I'm stuck between two classes.

Warrior and Hunter.

Any input that may help me solve this little dillemia?


Before the expansion, I used to play an endgame Warrior. Then I quit. Sadly, I've come back.

That having been said, most folks who played a lot before the expansion dabbled in a wide variety of classes. I've had associates who have gotten all classes to 60 and I have gotten all of them to around the 30 mark. The only other class I could stick with to 60 was my Priest.

Since you've already gone with Warrior, I'm going to let you in on my feelings towards the class that I love and cannot leave. I will acknowledge my opinion is bias based on this was my first character class. You are picking a character class that is going to be one of the hardest character classes to level.

This game may be a multiplayer, interaction based game but much of what you do to level up is considered solo work. So unless you consistently have other people that are classes you need (healer) in the same level group; you are going to have a very long hike to 70.

-You are the most gear dependent class in the game. Some could argue a Paladin is right next to you but you don't have what a Paladin has to make up for it.

-You don't have have healing. You will rely on food or bandages, which become encumbering and slow you down.

-You will not be taking out masses of creatures while leveling unless they are far below your level and you are decked out gear wise.

Those are there three main flaws. Now for some of the perks.

-If you learn how how to use a warrior properly, you ARE the BEST Tank in the game. (Tank meaning you can attract enemy attention, keep it on you as well as being able to take the punishment)

-Your damage mitigation may not be the best but you have the best stats/gear to keep damage sustained at a constant rate. (Resisting critical strikes and crushing blows from bosses)

-If you ever get fully decked out, other classes will cry for you to be nerfed in PVP.

Simply put, in terms of PVE, your job is to Tank in instances (dungeons). No more. Sometimes there will be an opening for you to do damage but there are many other classes, who if they do their job, should always out damage you without pulling aggro. This is something you have to understand.

In PVP, you need a healer with you at all times. There will be no solo owning for you unless you face all low levels, trash players and people who lag a lot.

In solo work as I've said, you will have a slow moving process but if you persevere, it will pay off.

The trade off is that everyone doing instances always needs a Tank. If you a good Tank, you will always have a party. Some would argue that a Druid, Paladin or even Warlock could tank in certain instances. Don't be fooled. Pound for pound, you provide the best aggro generation in the game for the job.

Mana is limited.
Rage is infinite.

I will warn you, since you are on a PVP server, if you face people equally geared out, equal level and of a different class, with the exception of superb skill and luck, you will generally come out losing that battle (1v1 mind you).

Warriors are not meant to travel alone. The trade off in PVP at least, is if you have a healer with you who is good, you will tear through opponents.

Being a new player, you don't have any of those silly goals like end game raids and High War Lord. This is all healthy and better for you. It means you can actually enjoy the game. So I'll put some of these goals up as a carrot on a stick for you to keep you moving.

I've stated the amount of trouble we have as leveling and what our job is. So why would one maintain being a warrior you ask?

When I PVP with my team. We are unstoppable. Yes the mages, warlocks, hunters and druids are better lone PVPers but with a team and gear, you will be a monster on the field. Proper gear means you have enough health and can take the damage to be in the middle of a fray with a healer. With the right spec and gear, you will also deal massive amounts of damage out to these other classes. I can't even count the number of times in PVP where I three, two or even one hit crit another target into death.

In PVE you are the backbone of the party, raid, group, whatever. I have instanced and raid where the DPS has died and the fight is won. I have done so even with the "main" healers have died and we squeek through the fight. Very rarely in a fight will you see a Tank die and the whole team not follow. It occurs but not that frequently. You are the Patriarch of the group. The father figure. Where your big dumb clanky ass charges, your party/family follows. Now before you get too much of an ego, remember, the healer is the Matriarch. She is your wife (that you don't beat) and partner.

You can have a whole party wipe out save for you and the healer and you guys can pull through. You take the hits and they keep you alive.

In many endgame raids, Warriors can often end up as the Raid Leaders. Any good Warrior has an understanding of the two most important classes for a group. Tanks and Healers. There are events and such where other classes are vital but in the end, it is about Tanks and Healers. If you guys can outlast the boss, that is still a victory.

In terms of spec, gear and leveling. That's a whole 'nother long post.

To keep it simple.

Protection == Tanking (don't take this until you're 70, do take Tactical Mastery)
Arms (two handed) == PVP
Fury (dual wield) == PVE DPS

You can mix fury and arms for PVP and PVE but I've found for solo grinding PVE, Fury is faster.

Good luck young Warrrior.
Traith
QUOTE (Mixairian @ Jul 12 2007, 10:23 AM) *
Good luck young Warrrior.


I play in a group of Three with my freinds on Friday nights, we have developed a few different groups that compliment each other.

Our Warrior complained about not being high damage, but our discussion revolved about being in that group. As a Tank in our group, it was important that he attract damage away from the Priest, (who's job is to keep the tank alive.) And to give breathing room to the hunter, who does more damage from a distance, and not in melee.

People in our various guilds are suprised that we could take a group of 3 into the instances ( admitedly, the low instance, Wailing Caverns and Rage Fire Chasm) Since we were playing together in the same room, we had more communication, planning, and team work then most pick-up groups.

We have a higher group of three, Rogue, Warlock, Mage. People were again surprised that we could go without a true tank, or a healer. But since we were always working together, we could again get things done. All three of us know how to keep our ownselves alive, and how to help the others out as well. Pets, by the way, are a quality alternative to a real tank.

My position is that if you and your group know what you are doing, you don't HAVE to have a tank, and you don't HAVE to have a healer.



If you can find a good guild, and a good group of friends to play with, that will help alot. I have been on good Pick Up Groups, and Bad, Off of the good teams I may pick out one person to add to "friends list."


And don't ever feel like you HAVE TO play with your guild, or your friends. It is supposed to be fun!
Mixairian
QUOTE (Traith @ Jul 12 2007, 04:42 PM) *
I play in a group of Three with my freinds on Friday nights, we have developed a few different groups that compliment each other.

Our Warrior complained about not being high damage, but our discussion revolved about being in that group. As a Tank in our group, it was important that he attract damage away from the Priest, (who's job is to keep the tank alive.) And to give breathing room to the hunter, who does more damage from a distance, and not in melee.

People in our various guilds are suprised that we could take a group of 3 into the instances ( admitedly, the low instance, Wailing Caverns and Rage Fire Chasm) Since we were playing together in the same room, we had more communication, planning, and team work then most pick-up groups.

We have a higher group of three, Rogue, Warlock, Mage. People were again surprised that we could go without a true tank, or a healer. But since we were always working together, we could again get things done. All three of us know how to keep our ownselves alive, and how to help the others out as well. Pets, by the way, are a quality alternative to a real tank.

My position is that if you and your group know what you are doing, you don't HAVE to have a tank, and you don't HAVE to have a healer.
If you can find a good guild, and a good group of friends to play with, that will help alot. I have been on good Pick Up Groups, and Bad, Off of the good teams I may pick out one person to add to "friends list."
And don't ever feel like you HAVE TO play with your guild, or your friends. It is supposed to be fun!


Instances from 1-30 you can completely screw around in without a proper party composition. If a Mage, Warlock and Rogue can handle level 60+ instances without a healer or tank, more power too you guys (I don't mean level 70's in level 60 instances).

RFC and WC arn't real instances. They take no tanking or healing skill. RFC and WC, I've tanked/DPSed and healed at the same time with my pally for the whole party. You can do silly things like that at low levels.
Stranger With Candy
Warrior?! But as a rogue, you get to corpse camp people in front of places like Scarlet Monastery and Zul'Farrak.
Moomeuh
That completely depends on what you like in MMO games.

If you prefer playing solo and levelling fast, pick the hunter.
If you prefer grouping and fighting for every last point of exeprience, then go for a warrior.

Just remember every class has good and bad points. They all are great to play, they just are not suited for everyone. Do not hesitate to try something else if you don't feel at ease with your character.
Ghislord
My favourite class has always been the mage. Quick kills, lots of optons, autonomy thanks to free food and water and teh BIG and the teleportation and portals are mad usefull and cut down on traveling time.
Masahiro
Level 16 now. biggrin.gif
Mixairian
QUOTE (Masahiro @ Jul 13 2007, 09:46 AM) *
Level 16 now. biggrin.gif


Around your early 30's you'll run into an instance called Scarlet Monastery. Do that until you're 40. There is a lot of good warrior gear there.
Traith
QUOTE (Mixairian @ Jul 12 2007, 08:37 PM) *
Instances from 1-30 you can completely screw around in without a proper party composition. If a Mage, Warlock and Rogue can handle level 60+ instances without a healer or tank, more power too you guys (I don't mean level 70's in level 60 instances).

RFC and WC arn't real instances. They take no tanking or healing skill. RFC and WC, I've tanked/DPSed and healed at the same time with my pally for the whole party. You can do silly things like that at low levels.


I agree in a lot of respects. The higher group is about 52, and some of the instances are harder, bigger, tougher. But having the solid group of three allows us to try things out too. We have had the occasional Warrior, and Priest, come looking for US!! Becuase we are able to help keep them alive. We don't mind kicking someone out who is not going to listen to us.

Ah, that may be one more point. Try, when you can, to form your own groups! Then you get to call more of the shots.


I had rotten one day were 5 instances in a row broke down. When my friend came on line, he joined me and we started a new group. The next instance when just fine. smile.gif
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.