Twinklytoes
Jun 11 2007, 04:13 PM
I'm stuck between Rogue or Pally. I mean, Rogues can duel wield at level 10 instead of waiting until 20, but Pallys can heal and are secondary tanks, not including Judgement and Hammer of Justice... i choose Pally
Robomanjr
Jun 11 2007, 05:46 PM
Im going with Mage, especialy Gnome mage.
Sarcastic37
Jun 11 2007, 06:02 PM
The rogue is the easiest class you'll ever play. The moves are simple....the gameplay is simple. Can you count to five? Hey look they're dead! Its also nice that whatever spec you choose (combat, subtlety, or assassination) will be viable whether you're soloing, grinding, raiding, or pvping.
Hoverboy - 70 rogue frostwolf
Kretek -60 rogue dark iron
Kayhynn
Jun 11 2007, 06:34 PM
Rogue is by far the easiest you can vanish, stealth, get away, not need keys to get into areas in dungeons....but I have to say I enjoy both Warlock and Druid, which I consider hybrid classes. Druid is sweet as you are a healer/dps/tank/mage rolled into one and a good druid knows when to do what to save things. I've teamed up with many druids in the past and love what they can do
Warlock however, is my favorite class. I have a 60 warlock and a 30ish druid. It's fun.
I just started a pally to see and it's okay. Supposedly it gets better. we'll see
Robomanjr
Jun 11 2007, 07:48 PM
I have an undead rogue and as you say its brainlessly easy, i prefer mage simply cause you can't tank and you need to think before fighting an enemy, i have a level 19 Gnome Mage only started playing like a week ago.
Highlord McTerra
Jun 11 2007, 07:58 PM
Warrior! Troll Warrior! Me smash joo mon! Joo not stand no chance gainst Mourun da Mighty Whispa-foot! WARRIOR!
oh yes, protection warrior all the way. I like it for three reasons - first, im different from most on my server, so i get noticed more. Second, im an essential part of this balanced breakfast/instance group, and third, because im nearly invincible. level 69s do about 50 damage per hit to me. and whats that? yes. i do have 12000 armor and 10000 health. its 102.9% awsome.
Blue
Jun 11 2007, 08:28 PM
Priests can heal and basically own a warriors face in.
Highlord McTerra
Jun 11 2007, 10:52 PM
Would ye dare to test that?!
*Draws Crystalblade and points it at Blue*
Activate! Power Word: Ima cut yo face with my sword!
phattycow
Jun 12 2007, 12:32 AM
Define best?
If you want to be an overpowered kill everything in the way person --> affliction lock. I could go on but in the world of warlocks, i play a feral druid, a priest, a hunter and a shaman. Pick any class that's fun for you. Or pick a warlock

.
Grym
Jun 12 2007, 12:39 AM
I love my lock. i should have started with a gome lock instead of dwarf priest. My priest is now too high for me to just reroll as a gnome lock and my undead lock is just awsome. You should do a second poll for race
Dryad
Jun 12 2007, 12:49 AM
I voted Druid. Why? Diversity. Of course; you'll need the gear to go with your class, which is REALLY tricky, and you'll need a lot of inventory space to stash specialized gear. (Am I gonna be tank, healbot, rogue-dps or spell-battery?) But it's FUNFUNFUN!
My main, however, is a beastmistress. Why? Well... Because. She looks spiff, has a great pet, and my main duty is.. Dadadadum! Main tanking. Yes, hunters can do that. Or better yet; specialized hunter pets can do that. (Ironbeak owls all the way!)
Tap-Out
Jun 12 2007, 01:51 PM
I definatly vote for mage

We blow shit up good

. We're walking vending machines. We can port ourselves and our teammates to major cities, we blow shit up good

... 4k+ crits?? Yup got those too

. Oh yeah and we can sheep. So yeah we blow shit up right some good
Dibbes
Jun 12 2007, 02:00 PM
Can't Choose. The one is was going to pick was Hunter.
Tyrarl
Jun 12 2007, 02:10 PM
I voted for Druid, although I have a certain amount of bias. Our grinding spec also counts as a tanking spec, so while you're leveling you can get into groups as a tank. Our Restoration tree is also powerful, and Lifebloom is a very powerful spell.
If you're into blowing stuff up, Moonkin can still do it, but you don't have the same utility that a mage will have, and you need a lot of good gear to pull it off.
Pirate King
Jun 12 2007, 03:31 PM
Mage
The class of kings
Twinklytoes
Jun 12 2007, 05:34 PM
mage= the class that dies the most
paladin= can't easily get killed by someone the same level
warlock= suck, except for imps
warriors= pwn everyone but paladins
priests= stupid and defenseless healers
druid= hard to kill, so stupid
rogue= 2nd choice, kool
Sarcastic37
Jun 12 2007, 06:57 PM
Mages and Warlocks do both shocking DPS in pve scenarios and are ridiculously effective in pvp in decent gear and in the hands of a skilled player. I've seen shadow priests triple my damage output.
Aquacoma
Jun 12 2007, 07:10 PM
Rogue Aye.
Muffinkisses
Jun 12 2007, 09:01 PM
QUOTE (Tyrarl @ Jun 12 2007, 02:10 PM)

I voted for Druid, although I have a certain amount of bias. Our grinding spec also counts as a tanking spec, so while you're leveling you can get into groups as a tank. Our Restoration tree is also powerful, and Lifebloom is a very powerful spell.
If you're into blowing stuff up, Moonkin can still do it, but you don't have the same utility that a mage will have, and you need a lot of good gear to pull it off.
Actually, for five-mans, moonkin are one of the best DPS you can get (as long as you already have a mage or a rogue for CC). They have high, high damage output and THE most utility of any class--innervate, battleres, AND heals. Plus, until the next patch, you can give alliance durability deaths with treants. The only problem is that shadow priests/mages/locks bitch and moan that you're stealing their cloth gear because there is NO spell dps leather at all in Kara+. Maybe Heroics too, now that I think about it.
Feral is strong (cat is 4 fite and bare is haffs many armors and mebe wehn a thing hit a bare it get a borked hand LOL) in PvE--they CAN MT if they have good enough gear, even if they can't push crushing blows off the table like a warrior, but they have the hp/armor to make up for it, which makes the damage they take less "spiky" and more even and consistant, which is easier to heal. However, they SHINE as off-tanks, because when you only need one tank they can switch to dps easier (although switching to cat in bear gear mid-fight is about as effective as a prot warrior in prot gear switching to berserker stance to dps. Well, a little more effective, but not much). Plus, if they can time it right (like between eating hurtful strikes on Gruul) they can pop out and innervate/battleres. However, NEVER EVER EVER EVER ask a druid who's in the middle of tanking something for a res/ninervate. I will get very angry at you if you say "Hey, res me now!". Very angry. And then I will teabag your corpse with my enormous bear sackage.
Oh, fine, I'd do that anyway. Shh.Resto WAS a tad weak until 2.1, especially treeform druids--treeform is like... a really, really retarded healing-focused shadowform for druids. The aura is nice (increases healing done on person who has the aura by a % of the druid's spirit) although it's kind of broken and doesn't always work, but it locks out the ONE non-heal over time spell... which is also the druid's strongest healing spell (healing touch). However, with lifebloom's recent changes, resto druids will almost always be one of the tops on the healing chart, usually number 1 because of a certain strategy called "flywheeling" lifebloom, which I could go into but will bore you to tears. People will probably ask for this to be nerfed, even if they don't realize that most of the "healing" is just overhealing. Anyway.
ANYWAY.
Druids suck complete ass in Arena. There was not a single druid in ANY of the top arena teams for the season end. Druids are a complete waste in the arena, and if you have a druid on your team, you could be better served with ANY other class instead nearly. The only, only, only, only skill to take a druid to an arena for--Cyclone--is being nerfed in the next patch to be broken with the pvp trinket. Warriors and paladins are the uncontested gods of pvp. Especially when put together.
Man, I am such a goddamn nerd.
Grym
Jun 12 2007, 09:07 PM
QUOTE (Twinklytoes @ Jun 12 2007, 01:34 PM)

mage= the class that dies the most
paladin= can't easily get killed by someone the same level
warlock= suck, except for imps
warriors= pwn everyone but paladins
priests= stupid and defenseless healers
druid= hard to kill, so stupid
rogue= 2nd choice, kool
my main is a priest. my primary alt is a lock.
i disagree largely to this post. priests are not stupid and can kill warriors if we can attack first.
locks are good, and i like my VW better than my imp.
this post seems to be entirely based off of PVP situations too.
Dryad
Jun 14 2007, 12:01 AM
Yups, agreed with abovesaid. Priests can get massive DPS, and the fear-thing instant cast.. Ouch. Just.. Ouch. That, and bubble. And let's not forget a team of warriors supported by a holy priest. That's just.. Well, nigh unstoppable. Teamplay, people, teamplay! (Yes, in BG, aswell.)
Locks.. In PVP sits, they are probably on top of the kill-charts, just below the rogues.
Rogues: They're boring. Just that. It's a bloody good class; it's strong, it's usually just tough enough, it's fast, has good crowd control for a non-caster, and has massive dps. It's just that it's so... Boring.
Warriors: Prot warriors aren't the best PVP-thing, but they are the best for tanking. I'm sorry, but it's true. Nothing tanks better than a protection warrior. And nothing sucks more in PVP, generally speaking. So fury warriors: Yup, they rock in PVP, but do your guild a favor, and respec to prot. And if you're not gonna do that, then don't tank, and join instances as a dps-choice.
Paladins: Just don't go prot. Prefered holy. Pallies are cool, if used correctly, and have massive healing capabilities. Again, if used correctly. Paladins have more stamina than any other class, because of heals, bubbles etc, and have a moderate dmg-output to go with it. Paladins are good rogue-killers.
Shamans: Good dps, average to good armour, good HP, average to good healing, and out of mana bloody fast. A shaman is fast damage, and lots of it, and after that, it just whacks you a lot, then heals itself, whacks you more, and shocks you again.
The key to every shaman anywhere is: Frostshawck!
Mages.. They can sheep, freeze, instant-cast AoE, cast two AoE DoT effects at once, (in a frozen area, of course) and they can blink. Sure, when you're out of mana, you're usually cooked, but hey; before that happens, you just blast your way to victory! Just don't stay in melee long enough to recieve the second hit, and you'll be fine, generally.
Ah, the druid... A balance druid can run around, instant-cast the shite out of anyone with moonfires, lock people up with 1,5 sec cast roots, thus decreasing their ability to get themselves anywhere they want to be, and wrath.. Don't forget wrath. 1,5 second cast, low damage for it's spell level, but with an amazing critical chance, and amazing increased crit damage. Then there's another locking spell; cyclone, which is also very interesting.
A cat druid can just rogue around.
A resto-druid.. I don't think they really have a place in Battlegrounds, honoustly, other than healing at the higher level raid-BG's.
The only one not yet mentioned is: The Hunter.
And Marksmen hunters out-dps just about EVERYTHING. As long as they stay out of the fray. Beastmasters are often amazing at stopping a target; swoop+intimidate rocks. Also, immunity to just about anything for a short while, with Bestial Wrath, is nifty.
Survivalists are great, too. Hop into the fray, toss a trap down, start wingclipping people (with a 20% chance to stun every hit), barge out again, start shooting, and repeat... Very annoying.
But the best BG hunter is the Marksman.
Memnarch
Jun 14 2007, 01:21 AM
QUOTE (Twinklytoes @ Jun 12 2007, 09:34 AM)

mage= the class that dies the most
paladin= can't easily get killed by someone the same level
warlock= suck, except for imps
warriors= pwn everyone but paladins
priests= stupid and defenseless healers
druid= hard to kill, so stupid
rogue= 2nd choice, kool
I agree with Grym. This is not a very good list. A priest has great damage... however they dont have an amazing DPS. And they dont heal the best either. And warlocks dont suck. Warlocks are evil, and should be killed quickly... lol
Dryad had a good post though...
Muffinkisses
Jun 14 2007, 04:35 AM
QUOTE (Dryad @ Jun 14 2007, 12:01 AM)

Yups, agreed with abovesaid. Priests can get massive DPS, and the fear-thing instant cast.. Ouch. Just.. Ouch. That, and bubble. And let's not forget a team of warriors supported by a holy priest. That's just.. Well, nigh unstoppable. Teamplay, people, teamplay! (Yes, in BG, aswell.)
Warriors: Prot warriors aren't the best PVP-thing, but they are the best for tanking. I'm sorry, but it's true. Nothing tanks better than a protection warrior. And nothing sucks more in PVP, generally speaking. So fury warriors: Yup, they rock in PVP, but do your guild a favor, and respec to prot. And if you're not gonna do that, then don't tank, and join instances as a dps-choice.
Paladins: Just don't go prot. Prefered holy. Pallies are cool, if used correctly, and have massive healing capabilities. Again, if used correctly. Paladins have more stamina than any other class, because of heals, bubbles etc, and have a moderate dmg-output to go with it. Paladins are good rogue-killers.
Ah, the druid... A balance druid can run around, instant-cast the shite out of anyone with moonfires, lock people up with 1,5 sec cast roots, thus decreasing their ability to get themselves anywhere they want to be, and wrath.. Don't forget wrath. 1,5 second cast, low damage for it's spell level, but with an amazing critical chance, and amazing increased crit damage. Then there's another locking spell; cyclone, which is also very interesting.
A cat druid can just rogue around.
A resto-druid.. I don't think they really have a place in Battlegrounds, honoustly, other than healing at the higher level raid-BG's.
Couple things kinda wrong there... prot paladins are perfectly fine, and viable tanks. Ret paladins have some problems right now with being underpowered, but holy paladins make up for it in pvp. 20% of all players in arenas are paladins. In contrast, less than 3% are druids. Druids, as a class, have a much higher population than paladins do at level 70. Same with warriors, in reguards to arenas.
Prot warriors are USUALLY the best--if the player behind the warrior is the best. In my opinion, pretty much any of the tanking classes can be "the best" if the player is skilled and cares about their gear. I have had some terrible, terrible tanks who I've ended up telling "Hey, you know what? Why don't we try you dpsing and I'll tank. It'll be fun." and bam, instance down. Fury warriors are absolutely terrible in pvp; it's ARMS warriors that do well in pvp. Fury is the warriors' PvE DPS spec. Arms warriors--especially Arms/fury warriors (mortal strike + deathwish? SOUNDS FUN LETS NOT AND PRETEND WE DID BECAUSE IT HURTS). In fact, in my own opinion, I'd say they're stupidly overpowered. A well-geared arms/fury warrior's white hits does what a moderately well geared any other classes's special hits/crits will do, and if they have a healer (especially a paladin with blessing of freedom) it's game over, there's absolutely no counter to it whatsoever.
Priests are good to have in arena, mostly because they're the only class that can get rid of that STUPID GOD-BUBBLE NYRRGGHHH (and especially since pallies will be able to trinket out of cyclone next patch), although they just don't have the pvp healing power of a paladin.
The druid, however, is useless in pvp unless they're primarily restoration-specced. Feral druids would be better replaced by a warrior who only auto-attacks things; the warrior would probably end up doing more damage (mainly because of the stupid feral attack range bug) AND survive longer. Druids in catform have good burst, but are have bugged range making it near impossible to attack anyone that's moving around (good druids can get around this but it's a pita), but they have the survivability of a rogue that's sitting afk. The only "escape" mechanism they have is a 5-combo point six-second incapacitate that breaks on damage, or to shift to bear, which is comparable to a fury warrior if the druid is in dps gear while doing the damage of a prot warrior in berserker stance. No thanks.
Balance is a bit better because they can heal, but then they're not pewpew moonfire lazer beemzin it up. Moonfire is actually fairly weak, and if a druid is moonfire spamming you to death (or trying to) either a: they're terrible, or b: they're trying to humiliate you. Not to mention that they share the same flaw with shamans, in that if their nature tree (wrath, heals, etc) gets coutnerspelled or locked out, then the only thing they can do is moonfire and the way-too-long-to-cast starfire. Fun times.
Yeah, I am a huge nerd who loves hashing this kind of stuff out.
Stonewarrior
Jun 14 2007, 08:07 AM
Well, for Favorite class, I choose Warrior. Seeing as how this is not the topic of this thread though, I would have to say that there is no "best" class. All of the classes are usefull in certain situations. It depends on your spec, what you plan to do with the character (instances, leveling, PVP, etc) It also depends heavily on the person who is playing the class. Also, fun factor plays into it as well. Who cares if you play a good class if you hate it? All in all, there is no best class, because one class can kill another in PVP anyways.
Robomanjr
Jun 14 2007, 11:22 AM
QUOTE (Muffinkisses @ Jun 13 2007, 10:35 PM)

Prot warriors are USUALLY the best--if the player behind the warrior is the best. In my opinion, pretty much any of the tanking classes can be "the best" if the player is skilled and cares about their gear. I have had some terrible, terrible tanks who I've ended up telling "Hey, you know what? Why don't we try you dpsing and I'll tank. It'll be fun." and bam, instance down. Fury warriors are absolutely terrible in pvp; it's ARMS warriors that do well in pvp. Fury is the warriors' PvE DPS spec. Arms warriors--especially Arms/fury warriors (mortal strike + deathwish? SOUNDS FUN LETS NOT AND PRETEND WE DID BECAUSE IT HURTS). In fact, in my own opinion, I'd say they're stupidly overpowered. A well-geared arms/fury warrior's white hits does what a moderately well geared any other classes's special hits/crits will do, and if they have a healer (especially a paladin with blessing of freedom) it's game over, there's absolutely no counter to it whatsoever.
I still haven't figured out how to make a good talent tree for warriors, mine all over the place but I'm still kind of a nub.
And Stonewarriors right there is no "best" class persay it should have been your favorite class, I'm still going with Mage though, i die a lot but i love trying to tank 3 enemies with only Frost Nova + Flamestrike + Arcane Explosion x2 + Blizzard if they are not dead just repeat. Just to much fun.
NE_have_rabies
Jun 14 2007, 02:01 PM
I voted for a warrior, because that was my very first toon I created, and I prefer melee over squishies :-p however.... I don't think there is an absolute "better" class. Every one has a distinct roll, and if everyone is skilled with their class, good things can happen.
Having said that... Mortal Strike is my forte on my warrior. I've been MS for as long as I can remember, even when they gimped it >.> Getting good gear is the key with the spec though... Though I guess that's true for any class/spec o_O Anyway... Yeah. Warriors. Rogues are alright too :-p
Muffinkisses
Jun 14 2007, 08:23 PM
QUOTE (Robomanjr @ Jun 14 2007, 11:22 AM)

I still haven't figured out how to make a good talent tree for warriors, mine all over the place but I'm still kind of a nub.
And Stonewarriors right there is no "best" class persay it should have been your favorite class, I'm still going with Mage though, i die a lot but i love trying to tank 3 enemies with only Frost Nova + Flamestrike + Arcane Explosion x2 + Blizzard if they are not dead just repeat. Just to much fun.
If you roll up Horde-side on Dark Iron to join the LFG guild all up in there, I'm sure we'd all be more than happy to give you a hand <3 We're a bunch of two-bit nerds with no lives, but we
are good peoples. You know, just some knuckleheads from Old Times.
Grym
Jun 14 2007, 08:40 PM
you know, the person who made this thread can edit the poll and add in a best race poll too. i highly suggest this. just press edit on your first post
Robomanjr
Jun 14 2007, 11:00 PM
QUOTE (Muffinkisses @ Jun 14 2007, 02:23 PM)

If you roll up Horde-side on Dark Iron to join the LFG guild all up in there, I'm sure we'd all be more than happy to give you a hand <3 We're a bunch of two-bit nerds with no lives, but we are good peoples. You know, just some knuckleheads from Old Times.
I'm already in the guild, I'm Blackward.
the last templar
Jun 20 2007, 02:15 AM
i went with warlock(undead to be more specific). succubus pet, stack the DoTs.
my alt is (well should be was since i'm in the middle of a deployment) a hunter.
TheGrubz
Jun 20 2007, 02:35 AM
Gonna go with either rogue or warlock on this one. Rogues are interesting and kill things in seconds, the stealth feature is also very nice. Warlocks on the other hand take longer to kill things due to their DoTs, but unlike rogues they don't die the second they get aggro from multiple mobs, on a demon spec'd warlock above 50,you can take on about 3 mobs 3 levels higher than you and still come out with hardly a scratch. Also, the self-rez stones are a very nice feature when you're grinding or doing quests that are too high for your level.
V8Supercarbabe
Jun 21 2007, 04:05 AM
im choosing Rogue
Rogues FTW....
CC64
Jun 21 2007, 01:38 PM

Shadow priest.
VT + VE = steady stream of heals and mana to the entire party, so they are good off-healers.
Shadowform, in addition to the -15% physical damage taken and the +15% damage done from shadow spells, looks friggin awesome.
And, should the main healer go dry/die, then they just need to drop shadowform and they've got the heals covered.
Now, in PvP, psychic scream, well, sucks. However, that is true across the board no matter what the particular fear is called - Forsaken have the racial ability to dump fear affects and there are all those trinkets out there (really don't know about the Alliance - Dwarves' stoneform does similar?). However, once those trinkets/racials are all on their cooldown, you can just keep spamming fear when its cooldown is up, which forces people far enough away so that you can heal/call down the nukes.
Plus, once you get all the good stuff from the shadow tree, stick the rest into holy and you'll get the majority of the good healing tree talents. Heck, even sticking 5 points into imp wands (which kinda sucks, seeing as mages only need 2 points to get the same +25% damage from wands. But...it is tier 2 for them, so end result would be 7 talent points into that tree, so it all balances out) would still leave you with a good chunk of talent points at 70 to have a viable hybrid spec.
And it is possible to main heal as a shadow priest for a long time. Keep a bag in the bank with your healing gear, toss that on for an instance, go back to your damage gear for grinding.
Heretics_Fork
Jun 21 2007, 03:36 PM
Gnome rogues FTW.
Too many people saying that the rogue is way too easy to play. Have we forgot about hunters? Send pet, shoot. Sorry, but that's truly playing the game on Easy Mode.
ShadowX22
Jun 21 2007, 08:28 PM
From a quick skim over the replies, it seems to me that most of you have never actually seen a shaman in play before.
First off, Shamans do very competitive DPS in 2 different manners, either Elemental or Enhancement. Enhancement is a beastly melee spec with Windfury and providing huge group buffs to a melee group. 120 extra strength, 100 extra agility, 10% increased attack power anyone? Whereas Elemental fits perfectly into a caster group, 120 extra spell dmg, and 3% hit/crit is quite sexy. Now the best part is, when geared and played well, both do extremely competitive DPS.
Secondly, Shamans are the best raid healers. Hands down. When you get to the 25 mans (SSC/Eye), you bring about 7-8 healers. 3 Holy Paladins, 3 Resto Shamans, 1 Holy Priest and 1 Resto Druid. Sometimes you don't even bring a holy priest and stack another Resto Shaman/Holy Paladin. I really don't know what you are talking about when it comes to mana efficiency, I main heal my guilds raids and with 200 mp5 while casting in raids, not to mention the shadow priest in my group. I have absolutely no problems with mana. Chain Heal, Earth Shield, Ancestral Fortitude, and Healing Way make Shamans just damn good at healing. Only reason you bring 3-4 Holy Paladins is to stack Blessings otherwise that would be 2-3 more Resto Shamans in the raid.
TheGrubz
Jun 22 2007, 12:51 AM
QUOTE (Heretics_Fork @ Jun 21 2007, 11:36 AM)

Gnome rogues FTW.
Too many people saying that the rogue is way too easy to play. Have we forgot about hunters? Send pet, shoot. Sorry, but that's truly playing the game on Easy Mode.
What about the Warlocks' Creed? Pet, Fear, DoT, Dead? Don't even worry about feeding your pet till it's got a higher loyalty level.
ExplodingJoe
Jun 22 2007, 01:31 AM
going with warrior... just because I can two shot the people I can't walk all over.
TheGrubz
Jun 22 2007, 01:39 AM
Wait, there is something Tauren warriors can't walk all over?
ExplodingJoe
Jun 22 2007, 02:23 AM
ourselves?...
Jaezelle
Jun 22 2007, 03:14 AM
I have to vote rogue, simply because rogue is my main, and because it's the funnest for me to play. I love pwning people w/o being too squishable.
That aside, priests and warriors are next, both because they are necessary for any solid group.
Muffinkisses
Jun 22 2007, 03:42 AM
QUOTE (Jaezelle @ Jun 22 2007, 03:14 AM)

I have to vote rogue, simply because rogue is my main, and because it's the funnest for me to play. I love pwning people w/o being too squishable.
That aside, priests and warriors are next, both because they are necessary for any solid group.

JAEZY. Druids and paladins can tank, and druids/shamans/paladins can all heal, too. Seeing as I've been healed at least once by all of those

I kind of prefer a paladin at my back, but that may just be personal bias.
TheNovak
Jun 22 2007, 04:04 AM
All this talk about rogues and warriors, and the warlocks are busy Fearing everyone else into voting for them, then melting their faces.
Locks are cheap. I'm sorry. C'est true.
Buorhann
Jun 22 2007, 02:05 PM
QUOTE (Highlord McTerra @ Jun 11 2007, 02:58 PM)

Warrior! Troll Warrior! Me smash joo mon! Joo not stand no chance gainst Mourun da Mighty Whispa-foot! WARRIOR!
oh yes, protection warrior all the way. I like it for three reasons - first, im different from most on my server, so i get noticed more. Second, im an essential part of this balanced breakfast/instance group, and third, because im nearly invincible. level 69s do about 50 damage per hit to me. and whats that? yes. i do have 12000 armor and 10000 health. its 102.9% awsome.
I'm all about the Troll Warrior sir.
However, there was no option for Hunters - which are clearly the best and easiest all around.
Grym
Jun 22 2007, 02:20 PM
QUOTE (TheNovak @ Jun 22 2007, 12:04 AM)

Locks are cheap. I'm sorry. C'est true.
My Lock never fears. he straight out PWNZ the other people. only people who arent good with locks fear
TheGrubz
Jun 22 2007, 02:41 PM
But, fear is one of the locks' best tools, without it your a mage with no real AoEs and a pet.
TheNovak
Jun 22 2007, 02:48 PM
Yeah, what Grubz said. I really, really love and respect locks that don't spam fear, but it is a legitimate and effective strategy. Just a really, really cheap one.
At least the un-nerfed the Isignias in the last patch, so they can break fear again.
TheGrubz
Jun 22 2007, 02:53 PM
What I hate is people who go decide to gimp themselves like mages who refuse to AoE or hunters who refuse to use pets because it's "cheap."
Aeryth
Jun 22 2007, 04:04 PM
I have to say Resto druids are best for gameplay if you ask me. I love my resto specced druid and wouldn't trade it for any other class. But as far as PVP goes I'd say feral druids are best. They can tank and, when in a bind, heal themselves. Which I guess could also be a pally thing. But I'm a druid fan.
Freek
Jun 23 2007, 12:43 AM
Mage hands down is the funnest in my opinion, while not being terribly easy.
Stranger With Candy
Jun 23 2007, 02:00 AM
A warlock without fear? Well he better have soul link because he has the same amount of defense as a fire specced mage without even mana shield (if you even count that as a REAL defense). BUT! Locks are not so overpowered anymore for us rogues anymore! It's free HK's!
But the BEST class? I can't choose, because EVERY class has at least one absolute nemesis. I'd have chosen warriors though because they look like so much fun =( Seriously, TONS of fun.